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系統識別號 U0026-2907201915191300
論文名稱(中文) 建築教育新導向:以紮根理論探討數位工藝在建築設計教育採用模式之研究
論文名稱(英文) Towards a New Architectural Pedagogy: Developing a Digital Craftsmanship Adoption Model in Architecture Education Using Grounded Theory
校院名稱 成功大學
系所名稱(中) 建築學系
系所名稱(英) Department of Architecture
學年度 107
學期 2
出版年 108
研究生(中文) 洪慈函
研究生(英文) Tzu-Han Hung
電子信箱 scarlett.hung.thh@gmail.com
學號 N76054223
學位類別 碩士
語文別 英文
論文頁數 111頁
口試委員 指導教授-柳川肯
口試委員-吳光庭
口試委員-蕭有志
中文關鍵字 數位工藝  建築設計教育  客製化  數位革命 
英文關鍵字 Digital Craftsmanship  Architecture Design Education  Customization  Digital Revolution 
學科別分類
中文摘要 自人類有歷史和手作行為以來,工藝教育就被眾人定義為是一種透過師徒傳承專業技能和手作經驗的教育,也被解讀為設計、製造和建築工法三個領域的整合。在現代主義和當代社會的發展之下,世界各地的建築實踐都因應工業化模式的速度、效率和行動性的提升,發展建築工程和建築構件的生產。在這個情況下,建築的設計行為逐漸的從構築本身演變成僅僅是圖紙和模型所代表的意象。因為有了目前的數位製造技術,建築製造可以在大量製造和標準化模式之外,有新的潛能、實踐和研究議題;因此建築設計教育必須有所改變與調整,進而提升學生對於客製化、材料認知和新建築製造的意識。此論文的研究目標即為發展出一個數位時代下,建築設計教育中的數位工藝採用模式,並提倡在基礎的建築設計教育課程中加入手作和數位工藝的訓練。 在研究過程中,本論文以紮根理論作為研究方法,向參與數位工藝工作坊課程的學生,進行資料收集和資料分析。從資料分析顯示,不同科系背景的學生中,有強調手工參與和實作經驗者,會在最終的作品中有較高的完成度、較優異的做工和對材料特性有較好的掌握。因此,當代建築設計教育中的數位工藝採用模式需要加入對諸多建築材料的手作實驗、數位製造技術的訓練和客製化建築製造的方法。未來的研究議題可先由觀察不同科系背景學生在學校教育外的個人手工經驗、細探當代建築設計教育課程大綱和系所必修課程開始著手,以針對此先導性論文中數位工藝採用模式對於課程細項規劃研究的不足進行深入探討。
英文摘要 In history, craftsmanship education has been regarded as the inheritance of skillsets learned through apprenticeship and hands-on experience, characterized by its holistic integration of design, production, and building methods. Throughout the modern era, architectural practice around the world adapted to an industrialized mode of building production based on speed, efficiency and portability. Under such conditions, architectural design focus shifted away from building to mere representation in the form of drawings and models. With current digital fabrication technology, the trend in building manufacturing is shifting away from mass production and standardization, and architectural design education needs to make adjustments to regain student awareness of customization, material sensibility, and building artefact. This study aims to develop a digital craftsmanship adoption model in architecture design education for the digital era, advocating the integration of hands-on digital craftsmanship training into primary architectural design education. Grounded Theory is adopted as research methodology to collect and analyze data from numerous individuals of various backgrounds participating in such a studio course. Analysis of the collected results indicate that individuals with backgrounds that emphasized hands-on experience produced results yielding better workmanship, higher degree of completion, and more understanding towards materials. Therefore, a digital craftsmanship adoption model for contemporary architectural design education needs to include hands-on experimentation with materials, digital fabrication technologies, as well as customized building methods. While a comprehensive architectural curriculum could not be derived from this preliminary study, a better understanding of the requirements for the successful adoption of digital craftsmanship training was obtained and future research should focus on more detailed investigation of students’ background experiences, course syllabi, and departmental curriculums.
論文目次 ABSTRACT iii
CHINESE ABSTRACT vi
ACKNOWLEDGEMENTS v
LIST OF FIGURES viii
LIST OF TABLES xi
LIST OF DIAGRAMS xii

CHAPTER1 INTRODUCTION 1

CHAPTER2 BACKGROUND: DEVELOPMENT, REVOLUTION, AND DISCUSSION 7

2.1 Craftsmanship and Design Education in Changing Industries 8
2.1.1 Industrial and Digital Revolution and Its Influences on Societies 8
2.1.2 Craftsmanship Education Before Industrial Revolution 13
2.1.3 Craftsmanship and Design Education After Industrial Revolution 14
2.1.4 Craftsmanship Education Through Major Development Era in Taiwan 23
2.2 Implications of Craftsmanship and Influences of Digital Technologies 28
2.2.1 From Mass Production to Mass Customization 28
2.2.2 Materialization and Material-Based Thinking 31
2.2.3 Digital Technologies and Implications of Digital Craft 32
2.3 Digital Craftsmanship in Practices 35
2.3.1 Sagrada Família, A Project Spanning Three Industrial Revolutions 35
2.3.2 The FLOW 37
2.3.3 Discussions and The Ongoing Thinking of Digital Craftsmanship 40

CHAPTER3 METHODOLOGY: RESEARCH DESIGN USING GROUNDED THEORY APPROACH 41

3.1 The Grounded Theory Methodology 42
3.2 The Grounded Theory Procedures in This Research 43

CHAPTER 4 RESULTS: RESEARCH FINDINGS AND ANALYSIS 53

4.1 Group1: Digital Craftsmanship Courses with Multidisciplinary Students in NCKU 54
4.2 Group2: Digital Craftsmanship Studio in Shih-Chien University Fashion Design Department 69
4.3 Group3: Graduates from Craftsmanship Education and Continue to Engage Activities in the Field 73
4.4 Group4: Students Currently Enrolled in an Architecture Graduate Program (M.A.) 76
4.5 Concept Descriptions of the Results 77

CHAPTER5 TOWARDS DIGITAL CRAFTSMANSHIP IN ARCHITECTURE DESIGN EDUCATION 79

5.1 Discussions of Digital Craftsmanship Adoption Model in Architecture Design Education 80
5.2 Conclusion 82

REFERENCES 85
APPENDIX 90
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Internet
https://www.pritzkerprize.com
Archdaily: https://www.archdaily.com/880305/towards-an-architecture-of-light-color-and-virtual-experience-space-popular-glass-chain
http://www.kdmofa.tnua.edu.tw
https://www.zdh.de/en/organisation/
http://www.crystalpalacefoundation.org.uk
https://sagradafamilia.org/en/home
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