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系統識別號 U0026-1307201216175400
論文名稱(中文) 環境感知的互動美學設計
論文名稱(英文) Aesthetics of Interaction Design for Environmental Awareness
校院名稱 成功大學
系所名稱(中) 建築學系碩博士班
系所名稱(英) Department of Architecture
學年度 100
學期 2
出版年 101
研究生(中文) 馬瑜嬪
研究生(英文) Yu-Pin Ma
學號 n78921010
學位類別 博士
語文別 中文
論文頁數 124頁
口試委員 指導教授-鄭泰昇
口試委員-劉舜仁
口試委員-藍儒鴻
口試委員-陳建旭
口試委員-鄧怡莘
口試委員-簡聖芬
中文關鍵字 互動美學  環境感知  使用者經驗  開放式創新設計 
英文關鍵字 Aesthetics Interaction  Environmental Awareness  User Experience  Open Innovation Design 
學科別分類
中文摘要 隨著科技的進步與普及運算(Ubiquitous Computing)時代的來臨,各種感測器與感知軟體的開發,使得互動設計有了更多元的表現。新一代的互動設計,透過語音、手勢辨識、虛擬實境等技術,成為人與電腦互動的新管道,無縫地在環境中感知所需的資訊,以及體會資訊所傳達的涵義,環境感知系統(Environmental Awareness)的應用也在此時空環境下應運而生。由於互動科技的普及,環境感知應用於不同的領域,近年來,綠色永續議題抬頭,越來越多的研究,將人機互動理論延伸至能源、健康和環境永續的議題上,具有環境感知意識的綠色科技因而逐漸融入於人類的居住空間中。

目前環境感知系統應用,多著重於介面功能的設計,關於使用者的情緒及感受的美感經驗卻鮮少提及。環境感知系統除了要能夠提供具體的環境資訊,還必須創造出吸引人的特質,考量設計是否具備有趣的、愉快的、具美學愉悅感的經驗,以提昇使用者與感測科技的「互動經驗」。互動設計必須從「容易使用」等功能性的考量,延展至更深層的「美感經驗」向度,稱為「互動美感」(Aesthetics of Interaction Design)。

本論文提出以使用者經驗為導向、居家生活實驗為核心之「開放式創新設計方法」(Open Innovation),以「美學」(Aesthetics)為基礎,創造出一個整合易用性與享用性的評估方法,透過開放設計流程,增加使用者參與設計的機會,讓設計從科技與美學等多向度去探索與創造。本論文在美感經驗的創新設計原則下,以環境感知系統輔助智慧生活(Smart living)的平台開發為案例,透過環境感知媒介的形式整合在建築環境當中,將建築空間轉化成為一種詩意的美感,創造一個新的使用經驗,實現了一種生活的美感經驗。

本論文完成之工作項目包括:(1) 研發具有偵測環境空氣品質功能的環境感知互動系統-『iAWN』載具原型;(2)建構以居家生活為實驗場域的「開放式創新的設計方法」;(3)建構以使用者美感經驗為核心的設計評估方法。建築乃是一個生活系統整合的平台,未來工作將建立『智慧生活服務網』,將『iAWN』載具與智慧居家之其他生活服務系統結合,串聯成居家生活實驗網絡。本論文後續研究也包括互動美學理論的發展,並運用不同的物質介面,整合『iAWN』載具與建築專業實務、室內設計、工業設計等產業設計,以期將環境感知系統與建築空間作緊密的結合。
英文摘要 Advances in ubiquitous computing technologies have intensified development in sensors and sensing software, which have led to advances in applications with interaction designs. A new generation of interaction design software uses voice recognition, gesture recognition, and virtual technology to seamlessly gather and analyze data. This has enabled the conceptualization of an environmental awareness system. Recently, sustainability has become important in all fields. Researchers are increasingly using Human-Computer Interactions (HCI) in the fields of energy, health, and sustainability. Green technology and environmental awareness are permeating people’s homes and lives.

Currently, environmental awareness systems are focusing on interface design. Aesthetic experiences relating to users’ emotions and feelings are rarely tackled. A good environmental awareness system should, however, be equipped with several important features; providing tangible environmental data is merely one of these. It should draw attention and encompass the characteristics of being interesting, joyful, and aesthetically pleasing to enhance interaction experiences between users and sensing technologies. Interaction designs focusing on ease-of-use should, specifically, concentrate on the aesthetic experience. This thesis focuses on the aesthetic aspect of interaction designs.

We are introducing an “Open Innovation Design” (OID) methodology based on user experiences and living experiments. An assessment technique was established to integrate both ease-of-use and joy-in-use. Through OID, users take part in enhancing the design, allowing exploration of technologies and aesthetics. Guided by these innovation principles, we use case studies to touch on platforms designed to incorporate Environmental Awareness Systems (EAS) and Smart Living (SL). With integrated environmental awareness media, space is transformed, aesthetically resulting in new user experiences fulfilling aesthetic desires in life.

This study examines the following subjects: 1) “iAWN” prototypes that can detect air quality in the environment using EAS, 2) OID methodology using common objects as living experiments, and 3) establishing a design assessment technique based on user experiences of aesthetics. The architecture itself is a platform to integrate various systems around daily life. In the future, a Smart Living Service Network (SLSN) will be launched using an “iAWN” prototype or another living service system, leading to a living experiment network. Further research will be conducted to develop new interaction aesthetic theories. Additionally, various physical interfaces will be used to interact with “iAWN” prototypes, architectural practices, interior designs, and industrial designs to ensure an environmental awareness system closely integrated with living spaces.
論文目次 中文摘要 I
英文摘要 II
誌謝 III
目錄 IV
圖目錄 VII
表目錄 X

第一章 緒論 1
1-1 研究背景與動機 1
1-2 研究問題與議題 3
1-3 研究目的與方法 5
1-4 研究架構與流程 7

第二章 環境感知與互動美學設計 11
2-1 環境感知系統的互動運作架構 11
2-2 環境感知的美感經驗的探討 12
2-2-1 環境感知系統的輸出形式 13
2-2-2 環境資訊視覺化美學 16
2-2-3環境資訊觸發性美學 21
2-3環境感知互動設計的趨勢 24

第三章 互動美學的設計評估與方法 29
3-1美學與經驗的關聯性 29
3-2美學與情緒的關聯性 32
3-3 使用者經驗為核心的美學設計評估架構 35

第四章 開放式創新的設計流程 39
4-1 使用者參與式設計 39
4-2 文化探索 41
4-3 小結 43

第五章 環境感知雛形(MOCK-UP)測試 47
5-1互動芒草-『IAWN』 48
5-2 雛形設計 49
5-2-1 視覺化的隱喻設計 49
5-2-2 觸發性的搖曳美感 50
5-2-3使用者參與設計 51
5-3小結 55

第六章 原型(PROTOTYPE)開發與系統設計 57
6-1 原型設計 57
6-2 環境感測互動設計 61
6-3 系統及感測平台設計 63

第七章 使用者美感經驗評估 71
7-1評估因子與實驗設計 71
7-2實驗施行與測量工具 76
7-2-1 腦波儀測量與訪談 77
7-2-2 自陳式報告 79
7-2-3探索法則與使用性原則 81
7-3 實驗分析與討論 83
7-3-1 情緒喚起測量 83
7-3-2 感知強度測量 85
7-3-3 使用性評估 90
7-4小結 92

第八章 討論 93
8-1 使用者對環境感知美感的需求與感受 93
8-2互動設計的美感經驗與探索 94
8-3互動美感對環境感知與資訊使用的影響 95

第九章 結論與後續研究 99
9-1研究成果與貢獻 99
9-2研究困難與討論 100
9-2-1 美感經驗設計探索的困難與挑戰 100
9-2-2 雛形開發方法的限制與建議 101
9-2-3 美感經驗的測量與困難 102
9-3後續研究 102
9-3-1 情緒設計與探測(AFFECTIVE DESIGN & PROBES) 102
9-3-2 雲端服務與應用 104

參考文獻 107
英文參考文獻 107
中文參考文獻 121
英文網站參考資料 123
中文網站參考資料 124
參考文獻 英文參考文獻
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[203] Gmachl, M. & Wingfield, R. (2005), Weather Patterns, Retrieved date from the available protocol: http://loop.ph/bin/view/Loop/WeatherPatterns
[204] The Living (2009), Living Light (Souel), Retrieved date from the available protocol: http://www.thelivingnewyork.com/livinglight.htm
[205] The Living (2009), Amphibious architecture (New York), Retrieved date from the available protocol: http://www.thelivingnewyork.com/amphibiousarchitecture.htm
[206] NEBULA - A human approach to designing interactive systems, Retrieved date from the available protocol: http://www.design.philips.com
[207] Violet, Nabaztag, Retrieved date from the available protocol: http://www.nabaztag.com
[208] Ambient Tree & Ambient Tetris, Retrieved date from the available protocol: http://jeuce.blogbus.com/tag/ambient/ 

中文網站參考資料
[209] 物聯網(Internet of Things),http://zh.wikipedia.org/wiki/传感网
[210] 雲端運算Cloud computing,http://zh.wikipedia.org/wiki/雲端計算
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