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系統識別號 U0026-0503201516045900
論文名稱(中文) 多裝置共同顯示系統之設計與實作
論文名稱(英文) Design and Implementation of an Integrative Multi-device Display System
校院名稱 成功大學
系所名稱(中) 電腦與通信工程研究所
系所名稱(英) Institute of Computer & Communication
學年度 103
學期 2
出版年 104
研究生(中文) 鄭琮生
研究生(英文) Tsung-Sheng Cheng
學號 Q38941242
學位類別 博士
語文別 英文
論文頁數 75頁
口試委員 指導教授-楊竹星
口試委員-郭斯彥
召集委員-陳國棟
口試委員-陳年興
口試委員-陳俊良
口試委員-蕭顯勝
口試委員-黃仁竑
口試委員-黃悅民
口試委員-謝錫堃
中文關鍵字 多螢幕  多媒體輔助學習  多媒體設計原則  認知負荷  共享顯示  小組討論 
英文關鍵字 Multi-display  Multimedia computer assisted learning  Cognitive load  Design principles  Shared display groupware  Cooperative 
學科別分類
中文摘要 在本研究中,透過對相關理論的整理以及目前簡報系統實際運行上的分析,建立可以結合多個顯示裝置共同顯示的系統,這個系統利用電腦或手持裝置分別建置而成。
在電腦上,使用者可以透過多螢幕顯示技術來同時顯示各種類型的多媒體內容,為了讓所顯示的內容有更好的效果,系統結合Mayer所提出的多媒體學習認知理論以及多媒體呈現原則來建構,完成後則運用在實際的教學活動中,透過編輯系統,教師可以很容易的建構、整合多螢幕的教材。結合多部投影機及相關設備,教師可以在教室中透過本系統呈現多螢幕的教材。此外,本系統也支援類似傳統黑板上的劃線功能,教師可以橫跨多個螢幕、各式不同的類型的顯示媒體來進行畫線,透過實驗以及結果分析顯示,這個系統相較於傳統單一螢幕顯示系統(如: PowerPoint),明顯降低了學習者的認知負荷,同時提高了學習的成效與效率。
在手持裝置上,則可以集合多個使用者的裝置來共同顯示,透過手持裝置與無線網路的結合,可以組成一個「共享顯示機制」,讓參與討論的小組成員有一個共同的焦點,而且,透過多螢幕的結合也可以擴大所要顯示的內容,或是把相關的內容集結再一起顯示,讓使用者可以比較這些內容的差異,同樣的在透過教學實驗的驗證之後,結果顯示在討論的過程中,學生使用本系統的參與程度明顯高於只使用自己的手持裝置以及以傳統的網路討論區的方式,而透過問卷調查,本系統也可以幫助學生表達自己的想法與理解他人要表達的意思,並且看得更加清楚,也可以更容易地了解複雜的內容。
英文摘要 In this study, an integrative multi-device display system was designed and implemented after concluding the related literatures and practical experience.
This system can be deployed on two different using scenarios.

In classroom scenario, a multi-display teaching system was developed, based on the design principles proposed by cognitive load theory and the cognitive theory of multimedia learning, to address the need for simultaneous, focused display of multimedia content. This system was deployed on multiple projectors in real educational environments in order to prove that it is effective in improving learning efficiency. An experiment was carried out with 120 college students as participants. The analysis of the experimental statistics showed that multi-display instructional material significantly reduced cognitive load and enhanced learning effectiveness.

In mobile scenario, a shared display system has been developed using multiple hand-held devices and applied to interactive learning activity. Every member in the learning group can use their own handheld device to form a shared display groupware in this Shared Display system of multiple Hand-held devices (SDH). With the help of this SDH and the internet, group members can have a common focus during any discussion. Moreover, the SDH enlarges the contents that can be shown on a single screen, making the content clearer to the users; it combines related contents, allowing the users to compare the differences and achieve a better learning effect. In a five-week experiment involving 24 college students, the results showed that the participation ratio of students using SDH was higher than that of using traditional Network-File –Sharing or their own hand-held devices. Questionnaires were sent to the students to test their subjective responses, and it showed that SDH did assist the students to express their thoughts more clearly and to understand each other more easily. SDH also helped the students to see a complex content more clearly, and enhanced the students’ interest to have discussions.
論文目次 1 Introduction 1
1.1 Motivation 1
1.2 Thesis Organization 5
2 Background Theory and Related Surveys 6
2.1 Background Theory 6
2.1.1 Duel Code Theory 6
2.1.2 Collaboration 6
2.1.3 The Multimedia Learning Theories 10
2.1.4 The Design Principles of Instructional Material 11
2.1.5 The Theories of Cognitive Load 13
2.1.6 The Measurement of Cognitive Load 16
2.1.7 The design principles of instructional material 18
2.2 Related Work 20
2.2.1 The Limit of Existing Teaching Systems 20
2.2.2 Shared Display Groupware 24
2.2.3 The Technique of Multiscreen Display 26
2.2.4 The nowadays presentation software 28
2.2.5 Contactless Communication 29
2.2.5.1 The QR code 29
2.2.5.2 Near Field Communication 30
3 System Structure 32
3.1 Required Acquisitions 32
3.2 PC System 32
3.2.1 The Architecture of PC System 32
3.2.2 System of Editor 35
3.2.3 System of Presentation 38
3.3 Handheld Devices System 43
3.3.1 The Architecture of Handheld Devices System 43
3.3.2 Interface of System 47
4 Experiments 51
4.1 The subjects and backgrounds of the experiment 51
4.2 The design of the experiment 52
4.2.1 PC System 52
4.2.2 Handheld Devices System 54
5 Results and Discussion 57
5.1 The analysis of Experimental Results 57
5.1.1 PC System 57
5.1.2 Handheld Devices System 60
5.2 Discussion 64
6 Conclusions and Future work 67
References 69
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